Sunday, December 9, 2012

Metal Gear Rising



METAL GEAR RISING: REVENGEANCE VIDEO SHOWS STEALTH GAMEPLAY



Latinum Games has released a new video for Metal Gear Rising: Revengeance. Once again, the video shows more gameplay, but this time, more on the stealth side of things. The video focusses on a sewer level where you are encouraged to get by without alerting too many enemies.
Judging from the video, it looks like the cardboard box is making a comeback as well. The video also gives us a glimpse of the customisation options that will be present in the game. One of these options includes the ability to wear a poncho and a sombrero.The company had recently released a trailer that showed off some of Raiden's new moves. The biggest new gameplay mechanic is the ability to slow down time and pick the direction of your attacks.
Back in November, Konami revealed the pre-order bonuses and the limited edition version of Metal Gear Rising: Revengeance. The Limited Edition comes with a 30 cm figurine of the main protagonist of the game—Raiden—in his cyborg ninja form. The pre-order bonus has a steelbook cover and a DLC that unlocks Raiden's Inferno Armour, which increases the number of throwing weapons he can carry.
Raiden, ripping out an enemy's spine
Metal Gear Rising: Revengeance is set in the near future, where cyborg technology has become commonplace throughout society. Three years have passed since the collapse of the Patriots system that had been secretly controlling the global power balance from the shadows. However, peace remains elusive. The dissemination of cybernetic technology has triggered instability and conflict as those who control the trade gain increasing power. Furthermore, large ‘Private Military Companies’, or PMCs that had been supported and controlled by the Patriots have collapsed, spawning countless rogue entities with origins to larger criminal organisations. These renegade PMCs employing cyborg technology have become increasingly more disruptive, shifting policy and power at will. As a member of the peace-keeping PMC ‘Maverick Security’, Raiden lives by the mantra of protecting and saving lives. But as the world plunges further into asymmetric warfare, the only path that leads him forward is rooted in resolving his past and carving through anything that stands in his way.

The game marks a big change in the Metal Gear franchise. Instead of the stealth gameplay and badass protagonist the series is famous for, Metal Gear Rising: Revengeance is more of a spectacle action game with big, flashy combos and intense fights, much like games like Devil May Cry, God of War and Platinum’s own Bayonetta. As for the protagonist, the game is forgoing anyone named Snake and instead has chosen Raiden.

Raiden first made his debut in Metal Gear Solid 2: Sons of Liberty. Solid Snake was as a decoy protagonist for the first couple of hours of the game, which then switched the focus to Raiden until the end. Raiden was widely hated for being an extremely whiny character as opposed to the extremely badass Solid Snake, who is the main protagonist of the series. Not much is known about what happened to Raiden between the events of Metal Gear Solid 2 and Metal Gear Solid 4, where he returns halfway through the game as a cyborg ninja.
During the events of Metal Gear Solid 4, Raiden helps Solid Snake defeat the Patriot system, that has taken over the world and is spreading war and panic to drive the new 'War Economy', which would be run by mercenaries and soldiers buying weapons.
 

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